![]() ![]() You should avoid having these types of connections, mostly because you would have to deal with higher maintenance costs. There are some exceptions, especially if you plan on adding rare factories or smaller towns to your grid. ![]() Each unit should make a few stops along the way, leaving carried goods and taking something else. Make sure that the lines aren't too long and that you aren't using a large number of trains. Another important thing is to plan the connections. Sadly, you won't be allowed to sell your stocks during some of the available missions. This will help you to organize a better start. You should also consider selling some of your stocks. You will have to make sure that they're turning profits, so you don't start losing money. It would be best to start the game with only 2-3 standard connections. If you decide to take on expensive goods, you won't have to worry about the distance separating a factory from a destination (one of the connected cities). You'll start off with simple goods - lumber, milk or grain, however you'll be able to choose more luxurious objects during the course of the game. Otherwise you would have to focus on finding industrial buildings and hauling different types of resources. It's best to have other towns in the vicinity, so you'll be able to proceed with the transportation process right away. It's very important that you to do this, mostly because these actions will provide you with a stable income. This means that you will be able to proceed with the transportation process (civilians and mail) right away. Usually a start location is already a large town, so you won't have to help it to grow. Take a closer look at the map in order to choose the most interesting city. Remember that you will always be able to choose between several start locations. Having other towns in the area is equally important, because you will be able to establish a few profitable connections right away, without having to worry about anything else. You should always be on a look out for bigger cities. ![]() Additionally, you shouldn't be choosing small villages for your start locations, mostly because you would have to help them to grow in the first place. You shouldn't start your game far away from the mission areas, because you would have to spend more money and effort in order to be able to reach them. This will help you to avoid making bad decisions. You will have to find out which cities need to be connected and what exactly has to be done. Each time you decide to start a new singleplayer scenario, you should take a close look at the list of the mission objectives. It could also slow down the growth of your railroad empire. Otherwise you wouldn't be able to fulfill given objectives. You also won't be able to delay some of the more important investments. As a result, you won't be allowed to make any major mistakes. I've already said before that the game speed is rather high. Bear in mind, however, that during all of the available scenarios you will be racing against time. You will be able to build up your railroad empire using various different approach methods. "Sid Meier's Railroads!" isn't a linear game. ![]()
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